What this script does
+1 DMG Per Revive is an idle fighter: you stand next to a monster, the game swings for you, you fall, you come back stronger. This script never swings for you either — the game's own fight loop keeps doing that at its own pace. What it does is decide where you stand and what you do next, every second, using the same moves the game's own buttons make.
The farm
- Auto Farm runs the whole Death Road: it starts at stage 1, kills it, moves on to the next stage, and keeps going until it reaches a stage you can't beat yet — it waits there, growing your attack, until that stage falls too. After stage 15 (and after every rebirth) it starts the run again from stage 1. Once you're strong, a full lap of all 15 stages takes about 12 seconds. Turn on Walk the Road to walk between stages instead, or set Road to Frontier for the old way.
- Reaper steps into the Reaper's ring every time it's ready. It takes Max HP, so you fall and revive faster — and every revive is more attack.
- Death King, Cursed King and Death Tower are planned, not spammed. The script measures the damage you actually deal, reads each boss's HP from the game's own config (checked against every boss the server spawns), and only starts a fight it can win — picking the biggest level jump (+1, +5, +10 or +50) your damage covers. A loss teaches it, so it waits instead of throwing the next 30 seconds away.
Progress
- Auto Rebirth as soon as your Death Tower floor is high enough — the rebirth panel's own rule.
- Auto Ascension when you have enough rebirths. Both are off until you turn them on.
Upgrades
- Weapon Forge enhances your equipped sword with Weapon Stone, up to its current cap.
- Skill Tree unlocks and upgrades nodes in the order you rank them (Top / Good / Never).
- Soul Rings enhances your open rings with Soul Stone, lowest level first.
- Death Coins rolls until a coin of the rarity you pick lands, then stops — and never spends the Skulls your next top-ranked skill needs.
Claims and safety
- Daily sign-in, mailbox and every code that hasn't expired, as soon as the game offers them.
- Anti-AFK, so you are never idle-kicked or moved to another server.
- Safety Stop: the game keeps a cheat counter in your save. The script watches it and stops everything if it ever rises.
The menu is the Death Road itself: your 15 stages as skull nodes, every feature one click away, its settings and live numbers shown when you hover it. Right Ctrl hides it.
How to use
- Paste the snippet. Open a supported Roblox executor and paste:
loadstring(game:HttpGet("https://overhub.dev/loader.lua"))() - Execute. The loader detects
+1 DMG Per Revivefromgame.PlaceId, fetches the script from the overhub.dev API, then runs it. You’ll see a small “Loaded +1 DMG Per Revive ✓” status panel confirm the script attached.
Keyless script
This script currently runs without a key. Some overhub.dev scripts are key-gated; those require a paid premium key from the Premium page.
The full script is never embedded in the loader. The API seals each payload in transit and serves it straight to your executor.