Token-aware fighter progression for Coach a Fighter with automatic training, sparring and challenges, guarded rerolls, tournaments, codes and anti-AFK.
Token-aware fighter progression for Coach a Fighter with automatic training, sparring and challenges, guarded rerolls, tournaments, codes and anti-AFK.
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How to use
- Paste the snippet. Open a supported Roblox executor and paste:
loadstring(game:HttpGet("https://overhub.dev/loader.lua"))() - Execute. The loader detects
Coach a Fighterfromgame.PlaceId, fetches the script from the overhub.dev API, then runs it. You’ll see a small “Loaded Coach a Fighter ✓” status panel confirm the script attached.
Features
- Automatic weakest-stat training using legitimate server-issued station sessions
- Three-spar progression followed by pending challenges so training can resume
- Guarded Real and Legend challenge handling with optional skip chance and token-reserve limits
- Casual, Real and Legend rerolls with rating, shiny and reserve filters
- Tournament queueing for eligible fighters, code redemption, anti-AFK and timed rejoin
- Saved settings, live roster status and safe full-roster handoff
Keyless script
This script currently runs without a key. Some overhub.dev scripts are key-gated; those require a paid premium key from the Premium page.
The full script is never embedded in the loader. The API seals each payload in transit and serves it straight to your executor.