Keyless · Auto-detectv1.5.0

Coach a Fighter

Token-aware fighter progression for Coach a Fighter with automatic training, sparring and challenges, guarded rerolls, tournaments, codes and anti-AFK.

1,589Total runs
0Runs · 24h
4PlaceIds
KeylessNo key required
Run this scriptloadstring(game:HttpGet("https://overhub.dev/loader.lua"))()
Coach a Fighter

Token-aware fighter progression for Coach a Fighter with automatic training, sparring and challenges, guarded rerolls, tournaments, codes and anti-AFK.

Token-aware fighter progression for Coach a Fighter with automatic training, sparring and challenges, guarded rerolls, tournaments, codes and anti-AFK.

Looking for more details? Add games/coachafighter.md with a frontmatter block (title, excerpt, features, tested_executors) and a markdown body. The page will pick it up automatically.

How to use

  1. Paste the snippet. Open a supported Roblox executor and paste:
    loadstring(game:HttpGet("https://overhub.dev/loader.lua"))()
  2. Execute. The loader detects Coach a Fighter from game.PlaceId, fetches the script from the overhub.dev API, then runs it. You’ll see a small “Loaded Coach a Fighter ✓” status panel confirm the script attached.

Features

  • Automatic weakest-stat training using legitimate server-issued station sessions
  • Three-spar progression followed by pending challenges so training can resume
  • Guarded Real and Legend challenge handling with optional skip chance and token-reserve limits
  • Casual, Real and Legend rerolls with rating, shiny and reserve filters
  • Tournament queueing for eligible fighters, code redemption, anti-AFK and timed rejoin
  • Saved settings, live roster status and safe full-roster handoff

Keyless script

This script currently runs without a key. Some overhub.dev scripts are key-gated; those require a paid premium key from the Premium page.

The full script is never embedded in the loader. The API seals each payload in transit and serves it straight to your executor.